Game Design | DevLog 1


I drew main idea concept and some UI for interaction with planet. Player will select planet and see all necessary information. I stick to the minimalistic style because I'm not a great artist and also mobile screen isn't large. I was inspired by some games where you send ships or units from planet to planet. To show player progress i decided to colour captured systems and show their borders. Each system has to values: space ships and planet forces, to take system you need to destroy both of them. I made ships production screen and i think slider looks nice and comfortable to use on screen. I also made some game resources: credits and ore to add simple economics.

So, i have to make some more elements and then start coding prototype. Any thoughts and feedback are appreciated!

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